✔️ Make Items In Your Hand Give Players Abilities Minecraft! Make OP Weapons! ✔️

Video Tutorial

By UnderMyCap

Key Points Covered In This Video

  • 👋 Introduction: The video showcases how to give abilities to players based on the items they hold in Minecraft.
  • 🗡️ Item Tracking: It explains how to track specific items in players’ hands, such as a diamond sword for abilities like flying.
  • ⚡ Speed Effect: A blaze rod allows players to run faster, enhanced with particle effects for visual appeal.
  • 📜 Command Structure: The command involves using NBT tags to check for specific items and apply effects accordingly.
  • ✅ Clean Effect: Commands are structured to ensure effects stop immediately when the item is removed from hand.
  • 📊 Particle Effects: Instructions on how to add particle effects that follow the player while holding the item.
  • 🔄 Command Copying: Emphasizes the importance of copying commands for consistency across different item effects.
  • 🚀 Advanced Abilities: Demonstrates applying different effects and abilities based on held items using command blocks.
  • 👍 Viewer Interaction: Encourages viewers to like and subscribe for more technical command videos and suggests future content ideas.

Video Blog Post

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Hey everybody, welcome back to another exciting post where we dive deep into the fascinating world of Minecraft commands. Today, we’ll explore how to make the items you hold in Minecraft give your player special abilities. Imagine holding a diamond sword and suddenly gaining the ability to soar through the skies or wielding a blaze rod and darting across your world at lightning speeds. All of this is possible through simple commands that we’ll break down step-by-step.

Why Leveraging Commands is Essential

Utilizing commands in Minecraft can take your gameplay from ordinary to extraordinary. They allow you to automate scenarios, customize your gameplay, and offer unique experiences that vanilla gameplay can’t provide. Today’s focus will guide you on executing commands that grant players abilities based on items they hold, creating powerful weapons and tools with ease.

Step-by-Step Guide to Creating OP Weapons

To start crafting these unique abilities in Minecraft, you’ll need command blocks, a bit of understanding in NBT tags, and a pinch of creativity.

Understanding the Execute Command

The execute command plays a crucial role in making this functionality work. By using this command, you can track specific items players hold in their hands using a clever combination of NBT tags.

NBT Tags Explained

NBT (Named Binary Tag) tags are powerful descriptors that allow you to add extra data to Minecraft entities and items. In this tutorial, we’ll use NBT tags to identify if a player has a specific item selected.

Setting Up the Command

To create a scenario where holding a diamond sword gives you the ability to fly, follow these steps:

  1. Place a command block and enter the following: execute as @e[nbt={SelectedItem:{id:"minecraft:diamond_sword"}}] run effect give @s minecraft:levitation 1 1 true
  2. This command checks if the player’s selected item is a diamond sword and grants them the levitation effect.

Example: Blaze Rod for Speed

To make a blaze rod give you speed, you can use this command:

  1. Use a command block with the input: execute as @e[nbt={SelectedItem:{id:"minecraft:blaze_rod"}}] run effect give @s minecraft:speed 1 5 true
  2. This results in the player gaining a high-speed boost when holding a blaze rod.

Refining the Command with Comparators

To make these effects feel seamless, we use comparators to clear effects immediately when items are deselected. This ensures players don’t carry the effects longer than intended.

Here’s how to do it:

  1. Connect a comparator to your command block.
  2. Add another command block with: effect clear @s minecraft:speed

Making More Advanced Items

As you get comfortable with basic NBT tags and commands, you can start experimenting with more advanced setups. For example, you might want to add particle effects to signify when abilities are active, or use conditions to trigger only under specific circumstances.

Final Thoughts

Creating items that grant abilities in Minecraft is a fantastic way to enhance your gameplay and add a custom twist to the experiences of you and your friends. By following this guide, you can learn not only the mechanics of commands but also unleash a new level of creativity in your Minecraft worlds.

Thank you for diving into this guide. If you found it helpful, consider giving it a like and subscribing to my content for more insights into Minecraft commands and technical gameplay. If you have suggestions for future tutorials or want to see more advanced command setups, let me know in the comments. Let’s aim for 20 likes on this post, and we might delve into even more advanced techniques!

I hope to see you in the next post. Happy crafting and experimenting with your new OP weapons!

For the original tutorial video and more, visit: Make Items In Your Hand Give Players Abilities Minecraft! Make OP Weapons!

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Video Transcript

Hey everybody, it’s Out of My Cat, and welcome back to another video. Today, I’m going to show you something very cool that is quite different from the last video I did, which focused on tracking items in the inventory. This command can actually track specific items in your hand, which is really cool! For example, if I want to make it so that holding a diamond sword gives me abilities, or, as you can see in the video I’m displaying right now, where jumping around while holding the diamond makes me fly and the blaze rod gives me speed. You’ll notice that when I hold the blaze rod, I run around quite fast with particles because I have two commands running here. One command detects that I’m holding the item, and the other gives me speed. As you can see, I have a comparator coming out of this command block, which then has a clear command for the speed effect. This is so that when I run, the effect stops immediately. I prefer this method because it feels cleaner and is a much faster process. When I hold the item, I have the abilities, but when I take it away, I no longer have them. I think the particle effect that is following me comes from another video I did about items in your inventory, which I’ll link in the description. In that video, I talked about particle-following commands. Let’s start off with this command. As you can see, it’s just the normal execute command, but we are using an NBT tag on the entity. The NBT tag is pretty simple to explain; it deals with certain components of an item or entity and is like a collection of tests. So, if you have a selected item, it checks and moves on to the next step. If it tests true, like if you are holding a Minecraft diamond in your selected hand, the command will run. You just want to copy the same structure here to ensure that it gives the effects only to you and not everyone. Let me show you how to create this command. First, you want to type in `/execute`, then `@`, because you are executing at a specific player. Then, you will type in `@e`. Here, you will type `NBT`, so it looks like this: one set of square brackets, `NBT`, equals, and then a set of curly brackets. Inside the curly brackets, you will need to type `SelectedItem`, ensuring that both the ‘S’ and the ‘I’ are capitalized. Next, type in two dots, followed by a curly bracket. You will need to type `id`, all in lowercase, a dot, and this is where you can type in the ID of the block or item you want to test. For example, if I want to test an iron axe, before you do that, you need two quotation marks. You need these because they allow you to name something; otherwise, you can only input numbers. With the quotation marks, you can add names. So after typing this in, you can input the Minecraft item. You type `minecraft:` followed by `iron_axe`. Be mindful of not adding spaces; you need to use underscores instead. Then, close it with two quotation marks and one set of square brackets. That’s your command done! Now, I recommend selecting this command. Hold Shift with the dotted line at the end, click in front of it to select everything, and then press Command + C or Control + C, depending on your operating system. It’s important to copy this because you’ll need the same command in the next step. Now let’s add a particle effect. Type in `particle` and make it so that it appears three blocks above your head with a spread of 0.1. If you want to learn more about the particle command, I’ll leave a link in the description to my video on that. Once you have that, type the additional parameters such as `speed`, `0`, `count`, `1`, and `force`. Then, type `@a`, and copy in the exact same command again but change `@e` to `@a` in the particle command. This makes it so that all players can see the effect. Finally, turn this command block to “always active.” Now, if I hold an iron axe, you’ll notice that I have some very cool particle effects above my head. As soon as I take it out of my hand, the effect disappears. Another cool feature is that you can add a comparator to the end of it and type any command you want. For instance, if I type `/effect give @a` and copy the command again to ensure that it’s not giving the effect to anyone else, I can give speed with an amplifier of 10 for one second and set it to true to hide the particles. Now, if I hold the axe, I get speed! The blaze rod follows the same command structure; it just has a different effect in the command block. It does not include the particle command but has the effect command, along with a clearing command. Thank you so much for watching this video! If you appreciated it, please leave a like and subscribe to my channel if you’re new. I like to create a whole bunch of videos on Minecraft commands and am trying to focus more on technical commands as I start to understand them better. If you would like me to create more advanced ones or if you want to see a video discussing items with names and effects, comment that down below. Let’s say if I get 20 likes, I will try to make that video. Thanks again for watching! My socials are in the description, and I hope to see you in the next video. See you!

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