All New Particles For Minecraft Java and Bedrock. How To Get All New Particles!

Video Tutorial

By UnderMyCap

Key Points Covered In This Video

  • **Introduction** 🎮: The video showcases new particles in Minecraft Java 1.17 and compares them to Bedrock names.
  • **Drip Stone Lava** 💧: A particle effect simulating dripping lava; has sound effects but no Bedrock variant.
  • **Water Drip** 🌊: Similar to drip stone lava but with water; no Bedrock variant available.
  • **Dust Color Transition** 🎨: Allows color customization; can be complex to use and has no Bedrock variant.
  • **Vibration Particle** 🔊: Connects to skulk sensors; has a Bedrock variant called “skulk sensor redstone particle.”
  • **Electric Spark** ⚡: Appears when lightning strikes a lightning rod; has a Bedrock variant.
  • **Falling Drip Stone Lava** 🌋: Creates a sound effect like honey dripping; no Bedrock variant yet.
  • **Falling Water** 💦: Similar to falling lava, creates a nice sound and visual effect; no Bedrock variant available.
  • **Falling Spore Blossom** 🌸: Gives a particle effect from blossom flowers; no Bedrock variant at the moment.
  • **Glow Effect** ✨: Represents squid ink; no Bedrock variant but is visually appealing.
  • **Scrape Effect** 🪣: Shows the effect of scraping wax from copper blocks; no Bedrock commands.
  • **Snowflake Particle** ❄️: Appears when interacting with powdered snow; has a Bedrock variant.
  • **Spore Blossom Ambient** 🌾: A particle that lingers in the environment; has variants for both editions.
  • **Wax On** 🕯️: Shows particles when wax is applied to blocks; no Bedrock commands.
  • **Wax Off** 🪓: Displays particles when removing wax; no Bedrock variant available.
  • **Conclusion** 👍: Encourages viewers to leave a like and subscribe for more content; shorter video for easier viewing.

Video Blog Post

“`html

Exploring the New Particle Effects in Minecraft Java and Bedrock

Welcome to an exciting journey into the world of Minecraft, where today, we delve into the new particle effects introduced in Minecraft Java Edition 1.17. While this exploration primarily addresses the Java Edition, we provide insights into the Bedrock Edition where applicable. Join us as we uncover the fascinating world of particles and learn how to implement these stunning effects into your Minecraft creations.

Getting Started with Particle Effects

Before diving into the magical world of particle effects, let’s take a moment to understand the basics. Particles are various decorative visual effects in Minecraft. They can add aesthetic appeal or provide useful feedback in-game. Each particle effect has a unique identity and can be summoned using specific commands in the game.

The Dripstone Adventure: Lava and Water

The first set of particles we explore revolves around dripstone effects—one of the coolest additions to Minecraft. The Dripping Dripstone Lava, available only in Java Edition, displays a bubbling lava drip effect reminiscent of the honey dripping effect. This effect, combined with an audible bubble sound, brings a lava fall to life.

Following closely is the Dripping Dripstone Water. This effect mirrors the lava but swaps the heat for a cool water drip effect, accompanied by gentle water sounds. While these effects are Java-exclusive, they bring a refreshing aspect to Minecraft’s natural environment.

Colorful Transitions with Dust Color

Next up is the Dust Color Transition particle, an innovative and customizable effect. This effect transitions between two colors using RGB values. While the effect can be complex to master, it offers endless creative possibilities for those willing to tackle its unique command structure. Sadly, this effect remains Java-exclusive, adding a layer of exclusivity to Java players’ creative arsenals.

Vibration and Electric Spark: Sparking New Ideas

The Vibration particle is an under-the-radar effect, possibly linked to the Skulk Sensor and designed to show vibrations traveling between distances. Although its full potential remains a mystery, players can look forward to its future applications. It is worth noting that Bedrock has its version named Skulk Sensor Redstone Particle, which may open similar opportunities.

The Electric Spark, one of our favorites, accompanies the Lightning Rod. When struck by lightning, this particle presents a short-lived but dazzling spark effect, pointing to the rod’s electrifying power. Bedrock fans can rejoice, as this particle exists in both versions, albeit under varying command structures.

Exploring More Drip Effects: Falling Dripstone

Returning to our dripstone theme, we explore Falling Dripstone Lava and Falling Dripstone Water. These effects are extensions of the earlier dripstone effects, featuring sounds and visual droplet motions to emphasize the fluid dynamism.

Like their predecessors, they remain Java-exclusive, offering unique elements to your Minecraft worlds—a compelling reason to get creative with your environments.

Nature’s Touch: Falling Spore Blossom and the Glow Update

Falling Spore Blossom, inspired by lush biomes, enhances foliage aesthetics. With no Bedrock counterpart, it visually enriches Java landscapes, adding a naturalistic charm to enchanting biomes.

Then, we enter the glowing depths with Glow and Glow Squid Ink. These particles underscore the appeal of the glow squid, adding luminescent trails and vibrant glows reminiscent of mystical aquatic adventures available solely in Java.

The Scrape Effect: Wax On, Wax Off

Minecraft’s new wax mechanism introduces Scrape particles, converting copper waxing into a visually engaging process. Combined with Wax On and Wax Off, players can enhance their material manipulation experience.

Sadly absent in Bedrock, these particles offer intricate detailing to Java worlds, encouraging players to creatively maintain their constructs.

Final Thoughts: Potential and Creativity

As we wrap up our particle adventure, it’s clear that the Minecraft world has broadened with these new effects. While not all particles have crossed editions, each one contributes richly to player creativity. From lush biomes and mysterious glow to powerful electric experiences, the potential for using particles continues to expand.

Whether you’re a Java fanatic or a Bedrock builder, the time to experiment with Minecraft’s particles is now. So why not dive back into your worlds and start conjuring effects that spark life and adventure? Let these particles transform your creations into visually stunning masterpieces!

“`

Video Transcript

Hey everybody, it’s Under My Cap, and welcome back to another video. Today, I’m going to show you all the new particles in Minecraft Java 1.17. In this video, I will provide both the names for the Java and Bedrock editions, but I will only be demonstrating in Java. Therefore, all the names in the command blocks will be for the Java Edition. If you’re on Bedrock, don’t worry! I have also created a command block, as you can see over here. I have moved away from it because it’s quite loud, but this command also shows you the name for Bedrock. When I demonstrate each particle in the video, I will make it very clear that the command or the name for the particle in Java Edition is denoted by the “J,” and if there is a Bedrock variant for this particle, I will label it next to the “B.” Keep in mind that if we’re using the “drip stone lava” particle, this is the only name for Java, and it doesn’t actually exist in Bedrock, if you get what I mean. Now that we have that out of the way, let’s get started with the video and begin showcasing all the particle effects! [Music] The first particle we have is the drip stone lava. It’s called “dripping drip stone lava,” and it looks like this! This is really cool; it resembles the dripping honey effect. It also has a sound when it hits the ground, as you can hear, like a little bubble. You can use this command, as you can see here: “particle drip stone.” Unfortunately, the Bedrock variant does not exist at the moment. The next particle is the same one, but instead it involves water. As you can see, it behaves similarly and also has a water effect. If I get close enough, you can hear another little bubble. This is the command for it as well, and unfortunately, there is no Bedrock variant. The next particle is the dust color transition. I honestly don’t quite understand this one. The particle command is a bit complicated; I’m not sure how to specify where the particle will show up. It might just be me having a bit of a brain freeze at the moment! As you can see, this is the particle, and you have the position and color options. You can actually modify the transition color, starting with the first color and changing to the second color. Each of these numbers stands for RGB—Red, Green, Blue amounts—then size, and then again RGB amounts. If I start with all ones, that should give me a light color, I think, and it ends off at, well, I’m not sure what that color is. The positioning part is also a bit puzzling. I put it on repeat because it has its own little effect. As you can see, if I’m fortunate enough, a particle might show up. There we go! The particles do change colors, and you can customize them to your own choice, which is really cool. I’m looking forward to working with this particle, but I’m not sure if it’s broken, or if I just don’t know how to work it. Also, I forgot to mention that this is the Java edition name, and sadly there is no Bedrock variant. Moving on, the next particle is vibration. However, this one doesn’t really work for me, and I’ve tried various variants. It’s called vibration, and I believe it relates to the sculk sensor since it mentioned that the particle can transfer across distances. I’m eager to see what people will create with this! There is a Bedrock variant called “sculk sensor redstone particle,” so if you type that into Bedrock, that’s what you’ll get. Unfortunately, it doesn’t currently function. For Java Edition, it’s simply called vibration. The next particle is electric spark, and this is one of my favorites. When a lightning rod gets struck by lightning, it produces a little spark particle. It appears as a very quick particle. I’m not sure if I can show it to you, but basically it’s just a little spark that appears when it hits the lightning rod. It stays with the lightning rod for a short time, and it’s very brief. You cannot actually slow down its duration. As you can see, I can speed it up, but it doesn’t really do anything; it just makes it go outwards a bit, similar to how other particles behave. For Java Edition, the command is electric spark, and for Bedrock, it’s “electric_spark_particles.” The next particle is falling drip stone lava. This is a really cool particle and has an attached sound effect that mimics the honey dripping particle. When I click it, you can hear a noise; it just drops drips of lava. It also creates a little flattened-out particle effect. Unfortunately, there is no variant for Bedrock yet, but they may implement it soon. The next command is essentially the same thing, but with water. When I click it, the water drops down, making a lovely sound, along with creating smaller particles that I really appreciate. This is the particle effect I’ve created, and I might include this at the start of the video as well. If you don’t know how to use the particle effect command, I highly recommend watching my particle tutorial. I’ll link it in the info card and description; it’s really beneficial for beginners since it teaches you how to use the particle command and explains every particle in the game. Moving on to the next one, we have falling spore blossom. This is a fantastic particle that comes from the blossom flower area. It creates a nice little particle effect, resembling falling blossoms as they come out of the flower. Currently, there is no Bedrock variant for this, or none that I could find, but it’s a charming particle that will likely be useful for many players. The next one is called glow. There is no Bedrock name for it; this is the ink that comes from squids. It creates the little effect that comes off the squid or a glow squid as it swims. This is probably my favorite part of the update! It looks fantastic when it loops, showcasing a lovely green color. Here is the particle command. The next one is glow squid ink, which is the one I mentioned earlier. When you hit a glow squid, it creates this little particle effect. Unfortunately, there is no Bedrock variant, but there is a Java version, which looks really cool. Next, we have scrape. This is an interesting particle command that occurs when you scrape wax off a waxed copper block. It looks similar to the glow squid effect but is slightly faded and slower. Following that are particles that are also very interesting! The next particle is snowflake. Snowflakes look really cool and are available in Bedrock as well, under the name snowflake_particle and simply “snowflake” in Java Edition. This is the effect that occurs when you fall into powdered snow blocks. When I place a powdered snow block and walk into it, you can see the particle effect. You freeze quite quickly, which I didn’t realize. Now, I want to show another part of the spore blossom. This one creates a very messy particle effect, as it generates a bunch of particles that linger in the world for a long time. There is a Bedrock variant, which is called spore_blossom_ambient_particle—quite a mouthful! For Java Edition, it’s simply spore_blossom_air. This effect leaves particles in the world much longer, and even when they go through blocks, they tend to stick around, even in the void. Next, we have wax on. This particle appears when you apply wax to a block or a copper block; it generates a small particle effect. Unfortunately, there are no Bedrock commands, but it exists in Java, and it’s simply called wax_on. Additionally, there’s a way to remove the wax, which is why I’m holding an axe because you can actually take it off. The last particle I want to demonstrate is wax off. When you remove the wax from a block, you’ll see the same kind of particle effect as before, but this time it has a nice faint white tint. I didn’t realize you could do that, but you can actually heal the block, which is a nice touch! Unfortunately, there are no Bedrock particles for wax off. That’s about it for this video. If you enjoyed it, please leave a like, and don’t forget to subscribe to the channel. I would greatly appreciate it! I tried to make this video a bit shorter today because I noticed that in the past, I made them a bit longer, and it seemed that you didn’t really enjoy that. I believe it’s better to present the particles concisely and make it easier for you guys. Thank you so much for watching, and I can’t wait to see you in the next video. See you then! [Music]

This post has used AI to generate and enhance content

Thank you for reading this post.

If you want to connect with me on other social media platforms, feel free to use the button below. Have an awesome day!

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top