
Everybody, it’s UnderMyCap, and welcome back to another video! Today, I’m going to show you how to use the world border in Minecraft. Yes, I’ve made this video several times, but I want to address some of your questions and outline every single feature. I’m pretty sure there are six of them, so we’ll go through each one. Unfortunately, this only works in Java Edition and not in Bedrock or MCPE. By the end of this video, you should know how to use the world border command instantly. As you can see, this is what the world border looks like. Basically, a world border is there to stop players from getting out of a defined area in the world. Now you might be wondering how I got the world border here, and the answer is that I used two commands. First of all, I used the center command. If I type “world border center” followed by two squiggly lines, you’ll see that the world border actually shifts because I centered it. When you first start, it will look like nothing. In fact, let me demonstrate: now it looks like this. The second command is actually setting the distance. My world border here is set to a distance of 100 blocks. When you first start your world, it’s like six million blocks, or something ridiculous. But to get it where you want it, you just have to type “slash world border set” followed by the desired distance. Let’s set it to 50. Now, as you can see, the border is 50 by 50 blocks wide because I set it to 50. Another really cool feature you can use is setting the border over a duration of time. For example, if I wanted it to expand to 100 over 5 seconds, I would type “world border set 100 over 5 seconds.” The number there is in seconds. As you can see, the border turns green while it expands to 100 by 100. If at any time you’re unsure of how wide your world border is, just type “world border get,” and it will tell you how wide it is. Now, the last minor command is “add.” This command either adds a positive or negative value to your world border. For example, if I type “world border add 10,” you’ll see that it moves out by 10 blocks. If I wanted it to decrease, I could type “world border add -10.” To use “add” the same way as “set” for gradual changes, you can type “add 10 over 3 seconds,” which will add 10 blocks over three seconds. If you want to completely remove the world border, just type in a ridiculously high value to set the border. For instance, I could type “world border set this number,” hit enter, and you’ll see that the border is completely gone. Now let’s get into the more complex parts of the command. Trust me, they may look difficult at first, but once you get the hang of them, they’re easy to use. First, let’s open up the command again with “world border.” So far, we’ve covered center, get, set, and add. Now we just have damage and warning left. Basically, the damage command has two sub-commands. In short, the buffer just indicates the distance a player must be away from the world border to receive damage. For example, if I set the buffer to 10, I would have to be 10 blocks away on the other side of the border before I start receiving damage. Let me demonstrate: if I go into survival mode and step outside the border, I won’t take damage because I’m only a few blocks out. But once I get to 10 blocks out, I will start taking damage. The second part of the command after “buffer” is “damage,” which specifies the amount of damage given per tick. For example, if I set it to 0.1, I’ll receive 0.1 damage for every block I am outside the buffer. If I was 11 blocks out, I would receive 0.1 damage, and if I was 12 blocks out, I’d receive more damage accordingly. The last command is “warning.” The warning command only works when the world border is in a current moving state, like when I was adding or removing values earlier. The warning creates a red effect around the edges of a player’s screen if the world border is getting close. When you use “warning,” there are two types: distance and time. Distance refers to the proximity of the world border to the player, while time indicates how close it will be within a certain duration. For example, if I set the distance to 5, when I move the border in by 10 over 3 seconds, you’ll see that my screen doesn’t turn red unless I’m within that range. That’s about it! I’m trying to keep it as short as possible. If you enjoyed the video, please leave a like and subscribe. We are so close to 7K subscribers, and it would mean a lot to me. Don’t forget to comment as well; I love reading through all your comments and answering questions. Thank you so much for watching, and I can’t wait to see you in the next video. See ya!
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