How to make a TNT Bow in Minecraft with Explosive Arrows!

Video Tutorial

By UnderMyCap

Key Points Covered In This Video

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  • 🎯 Introduction: Quick tutorial on making a TNT bow in Minecraft Java Edition.
  • 🛠️ Getting Started: Obtain a command block using the command “SL give S command_block”.
  • 🔗 Command Blocks Setup: Place command blocks with arrows pointing at each other for clarity.
  • 🚀 Execute Command: Use command to execute an action when the arrow hits the ground (e.g., summon TNT).
  • ⚙️ Arrow Detection: Check if the arrow is in the ground before executing the summoning command.
  • ❌ Preventing Arrow Duplication: Include kill command to remove the arrow after TNT is summoned to avoid constant spawning.
  • 🔄 Command Block Settings: Set command blocks to “always active” and “repeat” for continuous operation.
  • ⚡ Other Commands: Optionally, change commands to summon lightning or other effects.
  • 📜 Game Rule Adjustment: Turn off command block output to prevent command messages from displaying.
  • 👍 Conclusion: Encouragement to like and subscribe for more tutorials.
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Video Blog Post

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Create a TNT Bow in Minecraft with Explosive Arrows

Welcome, Minecraft enthusiasts! Today, we dive into the exciting world of creating a TNT Bow in Minecraft with explosive arrows. With this guide, you can transform your regular bow into a weapon of mass destruction, capable of spawning entities like TNT upon impact. This guide is specifically tailored for the Java Edition. Without delaying any further, let’s get started with crafting this thrilling add-on to your Minecraft arsenal.

Why a TNT Bow?

The beauty of Minecraft lies in its limitless creativity. A TNT Bow enhances this creativity by letting your arrows carry explosive powers. The concept isn’t just limited to TNT; you can configure arrows to spawn various other effects, like summoning lightning or even creating entities upon hitting the ground. This ability opens up creative uses for your adventures, challenges, or even friendly competitions.

Getting Started: Command Block Essentials

To embark on this explosive journey, you need to employ command blocks. In creative mode, you can obtain a command block by entering the command:

            
                /give @s command_block
            
        

Set the command blocks in a way that they point towards each other, signifying the command flow. This setup ensures one command activates following the successful execution of the previous one.

Programming the Commands

Step 1: Execute at the Arrow

The first step involves executing a command when your arrow hits the ground. Input this command in your command block:

            
                /execute at @e[type=arrow,nbt={inGround:1b}] 
            
        

This command checks if the arrow is embedded in the ground, paving the way for executing the next command, whether it’s summoning TNT or anything else.

Step 2: Summoning TNT

To ensure your arrows summon TNT upon hitting the ground, input:

            
                summon tnt
            
        

Set this command block to “always active” for the command to run without switching the redstone power on and off.

Step 3: Clean-Up Command

Without a clean-up command, the arrow would continue executing its command every tick it’s in the ground. To prevent this, you need a command to remove the arrow upon execution:

            
                /kill @e[type=arrow,nbt={inGround:1b}]
            
        

Configure this command block similarly as always active and set it to repeat to constantly scan and apply the cleanup.

Testing Your TNT Bow

After completing the command blocks setup, it’s time to test your TNT Bow. Launch an arrow to witness it execute the TNT summoning upon impact. If you find the console commands irritating during gameplay, switch them off using:

            
                /gamerule commandBlockOutput false
            
        

This silences command output in the chat, providing a cleaner gaming experience.

Expanding Your Arsenal

The fun doesn’t stop with TNT; your creativity controls the realm of possibilities. Want to spawn lightning instead of TNT? Modify the command to:

            
                summon lightning_bolt
            
        

These modifications can create interesting gameplay scenarios, be it constructing elaborate challenges or just causing havoc with your friends.

In essence, modifying your bow with commands in Minecraft Java Edition opens a world of creative opportunities. This guide has equipped you with the basics of creating a TNT Bow and given insight into the endless possibilities of command functions. Dive in, experiment, and transform your Minecraft experience significantly. Keep crafting and enjoy your explosive adventures!

For a step-by-step video, visit this tutorial by UnderMyCap.

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Video Transcript

Hey everybody, it’s UnderMyCap, and welcome back to another video! Today, I’m going to show you how to make an awesome TNT bow. The really cool thing about this bow is that you can modify it to do different things; for instance, you can make it spawn enemies when it hits the ground or create lightning. This will be a very quick tutorial, and unfortunately, it only works on Java Edition. I’ll try to make a Bedrock video in the future, but without further ado, let’s get straight into it! First of all, we need to get a command block. To do this, simply type in the command: `/give @s command_block`. Since we are using commands, we want to place the command blocks next to each other, preferably with the two arrows pointing at each other to indicate that the first one leads into the second one. Now, let’s type in the first command. This command will execute at the arrow. So, when the arrow hits the ground, we want it to trigger an action. Type in the following command: `/execute at @e[type=arrow] run`. After this, we will add the NBT, so it should look like this: `nbt={inGround:1b}`. This command tests if the arrow is in the ground, which will allow us to execute the next command. Next, we want it to summon TNT or perform another action when it hits the ground. For my example, I will use the command to summon TNT. Type: `summon tnt ~ ~ ~`, and we won’t need to offset it, so just leave it as is. Make sure to set the command block to “Always Active”. However, there is one issue: if we leave this command running, the arrow will continuously spawn new arrows while it’s in the ground. To prevent this, we want to kill the arrow once it has summoned the TNT. This brings us to the next command block, which is really simple. Type in the following command: `/kill @e[type=minecraft:arrow,nbt={inGround:1b}]`. Make sure to set this command block to “Always Active” and “Repeat.” Now we are done! I’ll quickly test this out by shooting an arrow. You can see that it executed and primed the TNT. You will notice that it shows you that the command was executed, but you can turn this off if you don’t want it by entering the command: `/gamerule commandBlockOutput false`. Now when we do this, you won’t see any command output, which is really cool. As I mentioned earlier, you can use other commands as well. For example, let’s summon lightning! Just type a command that summons lightning, and just like that, we have lightning! It will cause fires since it’s lightning, but you can see that we can do this too. That’s about it! If you enjoyed this video, don’t forget to leave a like and subscribe. I can’t wait to see you in the next video. See you!

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