Minecraft Bedrock Playsound Tutorial! Play Any Minecraft Sound In This Tutorial!

Video Tutorial

By UnderMyCap

Key Points Covered In This Video

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  • 🎮 Introduction: The tutorial covers using the play sound command in Minecraft Bedrock Edition.
  • 📽️ Previous Videos: A mention of a previous play sound video for Java Edition with a link for viewers.
  • 🔍 Command Basics: You can use the command in the slash command line or a command block, with a focus on command blocks for simplicity.
  • 🔧 How to Get Command Block: Use the command “/give @s command_block” to obtain a command block.
  • 🛠️ Placing Command Block: Place the command block and access its interface to enter commands.
  • 🔊 Play Sound Command: Use “/play sound” followed by the sound name to play sounds in the game.
  • 🎶 Example Sound: The tutorial uses “random.level_up” as a common sound example.
  • 🎯 Targeting: Specify the target for the sound using “@a” to play for all players.
  • 📍 Sound Location: Use three squiggly lines (~~~) to indicate the location of the sound based on the command block’s coordinates.
  • 🔈 Volume and Pitch: Set volume to 100 and adjust pitch using decimals (1 for normal, 1.5 for higher pitch, 0.5 for lower pitch).
  • 👂 Distance Effect: The sound fades as you move away from the command block, demonstrating the volume settings.
  • 👍 Engagement: Viewers are encouraged to like, comment, and subscribe for more tutorials.
  • Links to the sound list and social media are provided for further learning.
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Video Blog Post

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Hey everybody! Welcome back to another exciting tutorial, where today we’re diving into the world of Minecraft Bedrock Edition to explore the potential of the Play Sound command. Whether you’re new to this command or need a refresher, this guide is designed to help you master the Play Sound command in Minecraft Bedrock. If you’re familiar with the Java version too, don’t forget to check the link in the description of the video or the icon card that pops up for a comparison between Java and Bedrock.

Getting Started with the Play Sound Command

One essential thing for anyone using commands in Minecraft is understanding where and how to apply them. The Play Sound command can be entered directly into the slash command line or can be executed via a command block. Here, we’ll use command blocks for simplicity and clarity.

Obtaining a Command Block

To get things started, you’ll first need a command block. The easiest way to do this is by using the slash command line. Simply type the following command: /give @s command_block. Remember, you can replace @s with another player’s name if you want to give the command block to someone else.

Once you’ve executed this command, a command block will appear in your inventory.

Setting Up the Command Block

After acquiring your command block, place it wherever you want the sound to originate from. Upon placement, you’ll see an interface with several options, but we’ll focus primarily on the command input section.

Using the Play Sound Command

In the command input field, type: /playsound. This is followed by the name of the sound you wish to play. For illustrative purposes, we’ll use the “random.levelup” sound, a common and easily recognizable audio cue in Minecraft often heard when gaining experience.

Here’s how you enter the command:

/playsound random.levelup @a ~ ~ ~ 100

Let’s break down this command:

  • random.levelup: The specific sound you want Minecraft to play.
  • @a: Targeting all players.
  • ~ ~ ~: These squiggly lines represent relative coordinates (X, Y, Z) from the command block’s position.
  • 100: The volume at which the sound will play, with 100 being fairly loud.

Once you’ve entered this command into the command input field, you can activate the sound by placing and interacting with a button on the command block.

Adjusting the Pitch and Volume

The pitch of the sound can be fine-tuned for various effects. The pitch is indicated as a decimal in the command:

  • 1: Default pitch.
  • 1.5: A higher, quicker pitch.
  • 0.5: A lower, slower pitch.

Here’s how the command looks if you adjust the pitch:

/playsound random.levelup @a ~ ~ ~ 100 1.5

Experiment with these numbers to achieve the exact sound you desire across different scenarios or events in Minecraft.

Conclusion

That’s the fundamentals of using the Play Sound command in Minecraft Bedrock Edition! With this command, you can create unique auditory experiences, making it an essential tool for game creators and enthusiasts looking to enhance immersion.

If you wish to explore more sounds or have specific entities follow the sound, feedback and suggestions are always appreciated. Don’t forget to leave a like, subscribe to the channel, and check the description for a link to the comprehensive list of sounds available in the game.

Thank you so much for watching, and I look forward to seeing you in the next video. Happy crafting!

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Video Transcript

Hey everybody, it’s UnderMyCap, and welcome back to another video! Today, I’m going to show you how to use the play sound command in Bedrock Edition. You’ve probably seen my other play sound video, which was for Java, but if you are new and want to learn the play sound command for Java, I will leave a link in the description below, or an icon card will pop up right now that you can click on to take you straight there. I recommend watching both of them so you can learn and be able to use them. For today, I’m just going to show you the simple commands. If you want me to cover a whole bunch of more advanced ones, please leave a comment in the description below, and I will try to make another video. So, without further ado, let’s get straight into this. The first thing you need to know is that the command can be used in the slash command line or in a command block. For this video, I’m just going to be doing it in a command block because it makes the video much easier. Command blocks are easier to show and edit, whereas the command line, as soon as you press enter, it kind of disappears. It’s really messy and complicated. So, how to get a command block: you want to type in slash, then “give,” then you want to say “at s.” Whoops! You can type in your player name or any other player’s name, and it will give it to them. But for now, because we want to give it to ourselves, we just do “at s,” followed by “command_block.” Now, please note that spaces do not count in the commands, so you have to use underscores to link it together. As you can see, when you’re typing it in, it shows you how to spell it, so if you’re halfway through typing the command, you can still see what you need to write. Once you’ve entered that, press enter, and you will receive your command block. Now, what we want to do is place the command block on the ground. Click on it, and you’ll see a whole interface. Let’s not worry about the stuff on the side here; let’s focus on the command input. Type in “/play sound,” and then you want to type in the name of the sound. I will leave a list of all the sounds in the game or a link to the source I used for the sounds. For this video, I’m going to do one of them just to explain everything to you. So, I’m going to type “random.levelup,” which is one of the most commonly heard sounds when you’re playing on multiplayer servers or trying to create a sound, simply because it’s so easy to remember. This is the sound that plays when you level up or collect your XP orbs. As you’ll notice, when we get out and get a button like this, it won’t do anything. That’s because we actually haven’t input the target to execute the command. You want to type in the play name, or as you can see, the little “at” symbols down there: “at s,” “at p,” “at r,” “at e.” I’m just going to do “at a” and then press enter. Whoops! Escape! Now, if we click on it, you’ll notice the sound plays, which is really cool. Before we get into the pitch section, we have to define where the sound is and how loud it will be. For now, I’m just going to do three squiggly lines. Each one of those represents x, y, and z. By doing this, it means that the sound will play at the command block since that’s the center of where the coordinates are. Then, you want to type in the maximum volume, which is 100. Now, this is where you specify the pitch. The pitch is done in a decimal form. For instance, 1 is the normal sound, as you can hear here; 1.5 speeds it up by 0.5, so you’ll hear it as a much faster, higher-pitched noise. And 0.5 will produce a lower pitch and a slower sound. This noise is commonly used across many servers; you probably hear it when you play on them. It’s one of my favorite sounds to use. Now, let’s go back to the maximum volume. We want to set it to 100 so that we can hear it clearly. If we press enter, it still sounds the same, but the further away I get from it, you’ll hear that it fades away. You can simply change the volume of the block, so if we adjust this… [Music] …the noise still follows you quite far away, which is really cool. That’s basically the simple play sound command! If you want to know more about this command, such as how to make it follow entities and all those things, please make sure to leave a like. Also, don’t forget to subscribe to the channel; that would be greatly appreciated. Leave a comment, leave a like, and check out the social links in the description below, as well as the source for all the play sound sounds. You can generate a whole bunch of sounds; basically, every sound in the game is in that list. I don’t know if it’s updated, but it should probably be regularly updated. Thank you so much for watching, and I hope to see you in the next video. See ya! [Music]

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